{"id":28,"date":"2008-06-11T01:15:56","date_gmt":"2008-06-10T17:15:56","guid":{"rendered":"http:\/\/kenshinjeff.jp\/?p=28"},"modified":"2008-12-14T01:29:17","modified_gmt":"2008-12-13T17:29:17","slug":"how-to-find-laboko-gamekeys","status":"publish","type":"post","link":"https:\/\/kenshinjeff.jp\/2008\/06\/11\/how-to-find-laboko-gamekeys\/","title":{"rendered":"how to find laboko gamekeys"},"content":{"rendered":"
I’m trying to recreate my post here, but I suppose it’ll have to be in photo format till I can reset my server. Here’s the raw images from Auslander : )<\/p>\n
1.???????????????????????\/??????????????????
\n2.??????????????????????????
\n3.??????????0x5A0???
\n4.????????16??????????Gamekey???<\/p>\n
1) Save memory in file at the save\/overwrite screen of savedata by using the memory dump module <\/a><\/p>\n <\/a><\/p>\n <\/a><\/p>\n <\/a><\/p>\n <\/a><\/p>\n <\/a><\/p>\n <\/a><\/p>\n <\/a><\/p>\n <\/a><\/p>\n
\n2) Open the file using binary editor and search the product number of the game
\n3) Add 0 x5A0 in the address of search result
\n4) The 16 bits from this address would be the GAMEKEY of the game
\n<\/a><\/p>\n